Homme tenant une manette de jeu filaire

Les non-désensibilisants jeux vidéo violents (épisode 280)

L’impact des jeux vidéo violents sur les capacités empathiques et les réponses à la violence pourrait être, par certains aspects, plus proche du neuromythe, que d’une forme de réalité scientifique.

Il semblerait que le fait de jouer à des jeux vidéo particulièrement violents puisse altérer l’empathie des joueurs vis-à-vis de la douleur, en les désensibilisants à la violence, qu’elle soit d’origine virtuelle, ou bien-réelle ; tout du moins, c’est ce que l’on peut parfois entendre… mais qu’en est-il réellement ?

Chronique diffusée le 18 avril 2024. L’ensemble des chroniques est accessible sur une playlist dédiée.


Pour aller plus loin :

« Do violent video games numb us towards real violence ? », par Theresa Bittermann. Publié par l’université de Vienne, le 16/01/2024. Consulté le 02/04/2024. Lien : https://news.univie.ac.at/en/media/recent-press-releases/detailansicht-en/artikel/do-violent-video-games-numb-us-towards-real-violence/.


Un autre épisode du podcast en lien :

« La Tête Dans Le Cerveau #104 – Le cerveau face aux Pokémon ».


Sources :

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Bartholow B.D. et al. (2005). Correlates and consequences of exposure to video game violence : hostile personality, empathy, and aggressive behavior. Personality and social psychology bulletin, 31 (11) : 1573-1586.

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Source image :

Alexander Andrews – Homme tenant une manette de jeu filaire photo (2018). https://unsplash.com/fr/photos/homme-tenant-une-manette-de-jeu-filaire-TPH3q6202qA




Citer ce billet
Christophe Rodo (2024, 18 avril). Les non-désensibilisants jeux vidéo violents (épisode 280). Cerveau en argot. Consulté le 23 mai 2024, à l’adresse https://doi.org/10.58079/w8qd

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